DIBSystem



• Abrasion – Skin or soft tissue against rough object, little bleeding. 1% BL per two minutes. • Excoriation – Severe abrasion. 2x abrasion, scarring. • Hematoma - Caused by damage to a blood vessel that in turn causes blood to collect under the skin. Internal bleeding 5%p2min. 0.15 mL/s decreasing to .05 ml/s

• Laceration - Irregular wound caused by (heavy blunt or irregular penetrating) impact to soft tissue overlying hard tissue- resulting in tearing. 40% BLp2Min. scarring. Mild: 3.3 mL/s.decreasing until 0.15 mL/s Severe: 5.4 ml decreasing to 3.3 • Incision - A cut into skin or soft tissue made by a (Penetrating-Fine) implement- clean cut results. 20% BL per 2 min. 50% chance of Scarring.

0.15 mL/s

• Puncture Wound - Caused by a (penetrating) object that damages skin and underlying layers/ a stab. Tissue damage, 30% BL per 2min. Scarring on severity. 12 cubic millimeters per 6 minutes- 6 cubic mm per min • Contusion - Also known as a bruise, this is (blunt) trauma damaging tissue under the surface of the skin- internal bleeding 1%p2min.

• Crushing Injuries - Caused by a great or extreme amount of Blunt Trauma applied over a period of time. 2x Blunt damage.

• Blunt Trauma- Blunt (Cat) Weapon to area of stiffened tissue/bone. Irregular Shape (define by weapon), Crushing symptoms, broken bones. Contusions/possible Hemotoma (Int. Bleeding). 20% BL per 2 min, internal.

• Ballistic Trauma – Projectile (Cat) Weapon to any area. Clean shape, with entry/ and (exit) tearing. Puncture Symptoms, Laceration Symptoms- 60% untreated infection rate, higher if no clean exit- 80%. Scarring.

• Necrosis- Scarring, possible autoamputation 10%- increases by 5% every day.

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